Noclip
drinklyLOD opened this issue · comments
Exiting from noclip mode resets Z velocity.
This is by design, but if you could let me know the use case I might be able to look into it
HL2-style, classic FPS movement for Unreal Engine implemented in C++
drinklyLOD opened this issue · comments
Exiting from noclip mode resets Z velocity.
This is by design, but if you could let me know the use case I might be able to look into it