ProjectBorealis / PBCharacterMovement

HL2-style, classic FPS movement for Unreal Engine implemented in C++

Home Page:https://www.projectborealis.com/movement

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Noclip

drinklyLOD opened this issue · comments

Exiting from noclip mode resets Z velocity.

commented

This is by design, but if you could let me know the use case I might be able to look into it