How to setup in UE5
b3326023 opened this issue · comments
Willirene commented
Excuse me, I'm not familiar with UE, could you please detail the following steps?
- Create a new player controller in Blueprint or C++. Here's a simple Blueprint example.
- Create a Blueprint child class of PBPlayerCharacter.
- Create a gamemode with Default Pawn set to your Blueprint character class, and Player Controller set to your player controller.
I don't know how to execute these steps in UE, please help me 🙏🙏
Really appreciate!!