Shaderpacks from CurseForge end up in resourcepacks folder instead of shaderpacks
void-spark opened this issue · comments
Operating System
Windows
Version of PolyMC
PolyMC 6.1
Version of Qt
6.6.1
Description of bug
Only tested with ATM8,
with the curse client, two files: ComplementaryUnbound_r5.1.1.zip and ComplementaryReimagined_r5.1.1.zip end up in shaderpacks folder.
With PolyMC they end up in resourcepacks folder :)
Steps to reproduce
Get ATM8 from CurseForge using PolyMC
Suspected cause
No response
This issue is unique
- I have searched the issue tracker and did not find an issue describing my bug.