PolyMC / PolyMC

A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)

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Add support for NeoForged (ex Forgecord) mod loader

steelshot opened this issue · comments

Role

Modded Minecraft

Suggestion

Support installing NeoForged (ex Forgecord) the same way it is done with forge

Benefit

More choice for the end user

This suggestion is unique

  • I have searched the issue tracker and did not find an issue describing my suggestion, especially not one that has been rejected.

You may use the editor below to elaborate further.

Add support for installing NeoForged (ex Forgecord) mod loader.

NeoForged is a fork of MinecraftForge. Almost all of the original team has joined the new team, with one obvious exception, LexManos (hereby referred to as Lex). Source Alternative

This should not replace the current forge loader support, but be a separate option or have it under a generic "Install Forge" and have the end user pick a "flavour" type menu. Currently as a workaround the net.minecraftforge.json file can be edited and modified to download neoforge files instead.

I am keeping details to minimum as to not hopefully include PolyMC into any drama/backlashes.

commented

Currently there is no point to support it until Neoforge breaks off completely from forge causing full incompatibility with mods, on top of the fact there is currently no "Neoforge only" mods. This may change in the future, but for now its way to early to instantly support a hard fork without it being different enough to support

Yaay another software created by drama bringing nothing new!

@KaspianDev heh it's becoming a trend now

I see no reason to support more drama-induced mod loaders that are identical to the others. this is another Prism and Quilt situation where they just want to force politics down people's throats and intentionally make other loaders incompatible. Linux as a whole is fragmented enough, we don't need to support fragmentation of... Minecraft mods.

Not closing yet but this is likely a hard no unless NeoForged legitimately adds a lot of useful features. Spoiler: it won't, the only real Forge developer didn't move over. The ones who did have no clue how to code stuff.

Some mods, like Immersive Engineering, support NeoForge only on curseforge.com, so it's impossible to find mode updates, disregard it's Forge compatible.