Placenote / PlacenoteSDK-Unity

Placenote SDK and sample app for Unity

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When build app with Xcode after Unity, "Placenote.framework/Placenote' does not contain bitcode"

Kyle0936 opened this issue · comments

I did see this as a common problem on the troubleshooting page but the issue still existed even after I have disabled Bitcode for the project. I have followed the steps here: https://docs.placenote.com/unity/build-the-sample-apps/run-on-an-ios-device

image

Many thanks in advance!

Hello!
Please route all troubleshooting questions to the support forums as per: https://docs.placenote.com/support

In this particular situation you may just have to reset the build (Clean Build) and delete the binary! XCode seems to not be applying that setting properly.