components
striderxfossility opened this issue · comments
Greetings! i can view .ent buffer files with this tool, very handy, because with cyber engine tweaks i can change these components.
is it possible that I can edit .ent buffer files? so that i can rebuild them with cp77 tools?
Thanks!
You found the secret reader. It was meant to be a poc until I implement it correctly in an archive editor (something like the UE editor where fields have auto-completion based on the assets tree).
But I can add a temporary saving algorithm + save button for this secret window when I have time (this w-e maybe).
I made this quickly this morning, I already checked that saving produces the same file so it's now available for you to test in this pre-release: https://github.com/PixelRick/CyberpunkSaveEditor/releases/tag/v0.5.5-dev.
And since I forgot to mention the issue in the commit.. here is the ref: d4aea02
Nice! i will test it when i come home, thanks for this!
Works like a charm! Removing them just set name to (None), adding them is kind of tricky yet. You can set a name to the one of the matching components and this works aswel.
Can you maby please update this so i can view .ent files again? Its broken at the moment. Cant drag the files in. It says failed to load savegame file
Never mind, forgot about the buffer files. these i needed xD
I'll have time to take a look next week. Started a big rework in october/november but then got busy at work :/
Hope it's fine for you, have a good black friday ;)
ofcourse! take the time you need, better waiting than nothing at all. :))