Discrepancy in the speed parameter between iOS and Android
DhavalKL opened this issue · comments
When the DFU is in process, it is providing the parameters avgSpeed
and speed
in the DFUEmitter.addListener.
i.e.
DFUEmitter.addListener(Strings.DFU_Progress, ({
percent, avgSpeed, speed,
}) => {
console.log(`DFU progress avgSpeed: ${avgSpeed}`);
console.log(`DFU progress speed: ${speed}`);
});
})
But the value of the avgSpeed
and speed
are different in the iOS and Android.
In iOS in the below method in RNNordicDfu.m
it is specified that this parameter is in format of BytesPerSecond
but in Android I did not found any format related information.
- (void)dfuProgressDidChangeFor:(NSInteger)part
outOf:(NSInteger)totalParts
to:(NSInteger)progress
currentSpeedBytesPerSecond:(double)currentSpeedBytesPerSecond
avgSpeedBytesPerSecond:(double)avgSpeedBytesPerSecond
{
NSDictionary * evtBody = @{@"deviceAddress": self.deviceAddress,
@"currentPart": [NSNumber numberWithInteger:part],
@"partsTotal": [NSNumber numberWithInteger:totalParts],
@"percent": [NSNumber numberWithInteger:progress],
@"speed": [NSNumber numberWithDouble:currentSpeedBytesPerSecond],
@"avgSpeed": [NSNumber numberWithDouble:avgSpeedBytesPerSecond],};
[self sendEventWithName:DFUProgressEvent body:evtBody];
}
Is there any way to get the same output with iOS and Android for the speed information? or can I get exactly what is the unit(format) of speed
and avgSpeed
?