Fall Damage Modifier not handling culture well
WaldoAndFriends opened this issue · comments
I was planning on streaming Jump King with the fall damage mod.
However, by default the fall damage was set to 5
resulting in instant death. I figured this wasn't the intended behavior so I checked the docs and saw a screenshot with the value 0.05
.
I suspect the code doesn't handle the user's culture well.
I'm from the Netherlands so we use a ,
as a separator instead of a .
. This also results in me not being able to enter 0.05
via the numpad. However, I am able to enter 0,05
manually, but upon loading the settings this changes back to 5
.
Fixed it temporarilly by setting the value in JumpKingModifiersMod.settings
myself:
"FallDamageModifier": "0.05",
Ah thank you! I'd caught the culture issue when loading the settings but not when writing them out from the installer - apologies for the inconvenience! I'll get a fix together in the next day or so :)
Fixed in submit 5cd4c2a
I'll prep a minor release when I get a sec
Following testing with Waldo, additional fix submitted in 2e76fd7
Fixed in Release v4.1a