PeizhuoLi / neural-blend-shapes

An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]

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Something weird with the skeleton

Jinhui-Luan opened this issue · comments

Hi! When I reproduced this great work and trained from scratch, the skeleton produced some weird result, as shown in the picture. The left is the result I reproduced, and the right is the result produced from the pre_trained model. I think it may because the end effector was set wrongly, but I didn't change any code about it. Could you please help me with this problem? Looking forward to your reply!
屏幕截图 2021-10-28 223501

commented

Same here. Do you have any ideas?

P.S. Thanks for great work.

Hi! When I reproduced this great work and trained from scratch, the skeleton produced some weird result, as shown in the picture. The left is the result I reproduced, and the right is the result produced from the pre_trained model. I think it may because the end effector was set wrongly, but I didn't change any code about it. Could you please help me with this problem? Looking forward to your reply! 屏幕截图 2021-10-28 223501

I am also facing the same problem!
Do you know what is causing this problem?

I also tried to train it from scratch, but same issue...