PaperMC / Velocity

The modern, next-generation Minecraft server proxy.

Home Page:https://papermc.io/software/velocity

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Error with Packet size of protocols

SimonMage opened this issue · comments

Hello, I have I problems on my server and using a plugin open source BetterHud I have made my custom hud on my backend server but Velocity kicks me from the proxy because the hud made with resourcepack is too much than Velociy accepts, as you can see on log. Please give me the possibility to increase that packet size or fix it. Obviously without Velocity as Proxy everything works fine.

2024-06-16-3.log

Looks like when they moved the packets over to the codec system they got rid of the packet specific component size limits

I'm not an expert but this means that can be fixed by Velocity right?

Looks like when they moved the packets over to the codec system they got rid of the packet specific component size limits

Yes, we just need to increase the limits for versions after that change; I just can't touch much because I'm recovering from surgery

Thank you so much and I hope you to recover faster, good health!

Yes, we just need to increase the limits for versions after that change; I just can't touch much because I'm recovering from surgery

Hey 👋🏻 any news about it? It was just needed to increase the limits right?

Screenshot_1

I noticed that in some cases the size is variable, in this case is over 90.000.

Please increase to a number very big or make a config in velocity.toml to change the default value for future problems

Yes, we just need to increase the limits for versions after that change; I just can't touch much because I'm recovering from surgery

We are not going to expose a config option. When this is fixed, the packet limit will reflect the protocol network limit as determined by the vanilla spec.

We are not going to expose a config option. When this is fixed, the packet limit will reflect the protocol network limit as determined by the vanilla spec.

Oh really? And how much is the packet limit for Minecraft 1.20.2 ?

We are not going to expose a config option. When this is fixed, the packet limit will reflect the protocol network limit as determined by the vanilla spec.

Any news about htis update?