Panshihao's repositories
AdversarialNetsPapers
The classical papers and codes about generative adversarial nets
deepbayes-2018
Seminars DeepBayes Summer School 2018
DLInterview
Deep Learning Interview 深度学习面试题目汇总
glsl
glsl examples
GLSLHighlight
This is a GLSL4.3 syntax highlighter extension to the Visual Studio.
GraphEmbedding
Implementation and experiments of graph embedding algorithms.deep walk,LINE(Large-scale Information Network Embedding),node2vec,SDNE(Structural Deep Network Embedding),struc2vec
incremental-fluids
Simple, single-file fluid solvers for learning purposes
LearnOpenGL
Code repository of all OpenGL tutorials found at https://learnopengl.com
Neural-representations-of-the-real-world-size-of-symbols
Code for manuscript "Neural representation of real-world size for symbols: divergent temporal courses and consistent neural activity"
osgQTWidget
集成osg到qt的一个widget中
osgRecipes
OpenSceneGraph (OSG) Recipes
Partikel_accelleration_on_GPU
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Simple_GLSL_Shader_Example
A very simple example of how shaders in OpenGL can be used, to color Objects or map a texture on some triangles.
tutorials
This holds the tutorials for GameTutorials.com
Water_Simulation
Water-Simulation with real time specular reflection on the waters surface. The reflection is implemented in GLSL and runs on the GPU and in screen space. The water itself is implemented using a pressure based approach for the surface calculation.