Panajev's starred repositories

ReactiveCocoa

Cocoa framework and Obj-C dynamism bindings for ReactiveSwift.

Language:SwiftLicense:MITStargazers:19931Issues:826Issues:2007

retinajs

JavaScript, SCSS, Sass, Less, and Stylus helpers for rendering high-resolution image variants

box2d.js

Port of Box2D to JavaScript using Emscripten

LineDrawing

Beatiful and fast smooth line drawing algorithm for iOS - as seen in Foldify.

Language:Objective-CLicense:NOASSERTIONStargazers:1288Issues:59Issues:30

PrettyKit

PrettyKit for iOS is a small set of new widgets and UIKit subclasses that gives you a deeper UIKit customization. You will be able to change their background color, add gradients, shadows, etc.

Language:Objective-CLicense:NOASSERTIONStargazers:1222Issues:67Issues:34

CocosBuilder

CocosBuilder, the visual editor for cocos2d

Language:Objective-CLicense:NOASSERTIONStargazers:1014Issues:166Issues:336

jQuery-Stickem

Make items sticky as you scroll, to a point.

Language:JavaScriptLicense:MITStargazers:872Issues:59Issues:43

GoKit

Lightweight tween library for Unity

SFObservers

NSNotificationCenter and KVO auto removal of observers.

Language:Objective-CLicense:NOASSERTIONStargazers:307Issues:23Issues:13

plweakcompatibility

Compatibility stubs to enable use of weak references with ARC on older OSes

Language:Objective-CLicense:BSD-3-ClauseStargazers:301Issues:15Issues:7

StateKit

Dead simple, lightweight "states as objects" system

CCNode-SFGestureRecognizers

Adding UIGestureRecognizers to cocos2d, painless.

Language:Objective-CLicense:NOASSERTIONStargazers:202Issues:20Issues:8

cordova-true-native-ios

Plugin for Cordova that enables fully native-looking apps

Language:JavaScriptLicense:MITStargazers:182Issues:10Issues:0

FFWD

This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)

Language:C#License:MS-PLStargazers:133Issues:15Issues:77

Flash2Cocos2D

Library to import animations made in Flash to Cocos2D

Language:ActionScriptStargazers:91Issues:15Issues:3

SpacePatrol

A high performance, large scale, deformable terrain example for Chipmunk Pro.

Language:Objective-CLicense:MITStargazers:82Issues:14Issues:1

cocos2d-iphone-arc-templates

ARC enabled Xcode project templates for cocos2d-iphone. Use these to start a cocos2d project with ARC enabled without having to read a tutorial but missing out on Kobold2D. (hint, hint)

Language:Objective-CStargazers:59Issues:14Issues:1

CloudBomber

Chipmunk Pro Autogeometry demo built on top of Cocos2D 2.0.

Language:Objective-CLicense:MITStargazers:46Issues:10Issues:0

P31TaskManager

General purpose task manager that provides a lot more control and power than a standard coroutine

Language:C#Stargazers:34Issues:0Issues:0

CMMSimpleFramework

Framework for Cocos2d v2.1

Language:Objective-CStargazers:26Issues:12Issues:5

VRope

VRope for Cocos2d

Language:Objective-CStargazers:23Issues:6Issues:0

CCPods-specs

A repository of CocoaPods specifications for cocos2d-iphone and its extensions

Language:RubyLicense:NOASSERTIONStargazers:18Issues:0Issues:0

CCItemsScroller

Cocos2d extension that can scroll items vertical or horizontal orientation.

Language:Objective-CStargazers:14Issues:7Issues:2

PRKit

Additions to the fabulous cocos2d-iphone library as provided by Precognitive Research.

Language:Objective-CStargazers:5Issues:3Issues:0

TextBoxLayerSample

CCLayer subclass designed to handle RPG-like text boxes. Updated for new cocos2d and some performance issues & features added in this forked repo. Original Tutorial is at the URL listed.

Language:Objective-CStargazers:4Issues:2Issues:0

cocos2d-iphone

cocos2d for iPhone

Language:Objective-CLicense:ZlibStargazers:2Issues:2Issues:0

CCPanZoomController

A touch controller for cocos2d used for pinch-zooming and panning around

Language:Objective-CStargazers:1Issues:2Issues:0

iscroll

Hardware accelerated scroll for mobile webkit

Language:JavaScriptLicense:MITStargazers:1Issues:2Issues:0

Objective-C-Optimized-Singleton

A Singleton Macro that swaps method implementations at runtime so that only the initialization portion will require syncrhonization (lock)

Language:Objective-CStargazers:1Issues:2Issues:0