Problem with PSP go
Deivikk opened this issue · comments
PSP/Vita Model
PSP-N1000 (PSP Go)
ARK Version
4.20.68
Homebrew/GAME (if applicable)
No response
Plugins ( if applicable )
No response
Steps to reproduce
I discovered two errors on PSP go (at least on mine) Every time I force the memory to always or change the internal cache, pausing games on the PSP doesn't work, I would like to know if I did
USB Charge
Always
Overclock
Always
Power Save
Disabled
Balanced Energy Mode
Disabled
Autoboot Launcher
Off
Disable PSP Go Pause
Off
Unlock Extra Memory
Always
Memory Stick Speedup
Always
Inferno Cache
LRU
Skip Sony Logos
Off
Hide PIC0 and PIC1
Off
Hide MAC Address
Off
Hide DLC
On
Turn off LEDs
Disabled
Verification of form.
- I agree that I properly filled out the items listed above.
This is not a bug, it's normal behavior. The pause feature of the PSP Go relies on the PSP's extra 32MB, when you force that memory to go to the game instead then you leave no space for the pause feature to work, it would crash the system!
Same goes for Inferno Cache, it relies on the extra RAM and thus allowing the pause feature to work would cause a crash because they would overwrite each other's memory.
On another note: Forcing Extra RAM on games is overall a very unstable experience, some games work fine, others don't like it at all. As for Inferno Cache, you might as well delete it if you have a modern high speed memory card, it's mostly useful for older/slower cards.
On another note: Forcing Extra RAM on games is overall a very unstable experience, some games work fine, others don't like it at all. As for Inferno Cache, you might as well delete it if you have a modern high speed memory card, it's mostly useful for older/slower cards.
In my case, I use the PSP's internal memory, so it is not necessary to use the inferno cache, Right?
On another note: Forcing Extra RAM on games is overall a very unstable experience, some games work fine, others don't like it at all. As for Inferno Cache, you might as well delete it if you have a modern high speed memory card, it's mostly useful for older/slower cards.
In my case, I use the PSP's internal memory, so it is not necessary to use the inferno cache, Right?
I'm not sure, the PSP Go's internal memory isn't as fast as today's SD cards, it might still provide some speed boost on there.