[BUG]: FlatOut: Blurred textures when using aspect ratio fixes
Ka-mook opened this issue · comments
When using widescreen patch builded in emulator or ultrawide patch i find in internet. Textures dont load or something very wrong happened with them. Also WS patch reduce trees drawing :( I check different API, different resolution with native, different setting and nothing but turning off mipmapping can resolve that. I
Original:
With build in emulator widescreen patch:
Also turning off texture filtering fix trees:
Make them less accurate but crisper
And turning off mipmapping fix tires and further textures:
I would argue that that sacrifice is worth it.
Latest dev version of pcsx2, NTSC game, default setting with high blending like emulator purpose, i7 770, win 10.