Orbmu2k / nvidiaProfileInspector

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Antialiasing (MSAA) - Setting / 32xS [Combined: 2x2 SS + 8x MS] Doesn't work in Windows 11

kithylin opened this issue · comments

As said in the title: Antialiasing (MSAA) - Setting of "32xS [Combined: 2x2 SS + 8x MS]" Doesn't work at all in any game in Windows 11. I can re-boot to Windows 10 on the same computer and same hardware and it will work there but when I boot to Windows 11 it does not work. The setting of "16xS [Combined: 2x2 SS + 4x MS]" and all settings below that do work. It is only "32xS [Combined: 2x2 SS + 8x MS]" that does not work in Windows 11. When setting this setting of "32xS [Combined: 2x2 SS + 8x MS]" then loading a game all antialiasing is disabled resulting in no antialiasing at all.

Works fine on OpenGL.

I guess I should add some clarity: Does not work in Windows 11 with DirectX titles. It does work with DirectX titles in windows 10. Just not in Windows 11.

Report it to nvidia, profile inspector can't do anything about driver bugs.

I may be wrong but I'm pretty sure this isn't part of the driver. This is something custom that Profile Inspector is doing. These AA options aren't even available in the default nvidia control panel, only in nvidia profile inspector. That's why I reported it here. So these people writing this program can fix it.

EDIT: Also reporting this to Nvidia wouldn't do anything since this isn't an officially supported AA mode anyway. As I said: It's something custom that Nvidia Profile Inspector cooked up.

You are wrong, Inspector exposes and sets variables that are already present in the driver and its profile set.

EDIT: Also reporting this to Nvidia wouldn't do anything since this isn't an officially supported AA mode anyway. As I said: It's something custom that Nvidia Profile Inspector cooked up.

A regression is a regression, these modes are used in production apps else they would have been dropped - hell coverage sampling was dropped and it was actually used.