Crash on Fire Watch
Mailaender opened this issue · comments
exception of type `System.IndexOutOfRangeException`: Index was outside the bounds of the array.
at OpenRA.Graphics.SpriteCache.LoadReservations(ModData modData) in OpenHV/engine/OpenRA.Game/Graphics/SpriteCache.cs:line 74
at OpenRA.Graphics.SequenceSet.LoadSprites() in OpenHV/engine/OpenRA.Game/Graphics/SequenceSet.cs:line 108
at OpenRA.ModData.PrepareMap(String uid) in OpenHV/engine/OpenRA.Game/ModData.cs:line 148
at OpenRA.World..ctor(String mapUID, ModData modData, OrderManager orderManager, WorldType type) in OpenHV/engine/OpenRA.Game/World.cs:line 197
at OpenRA.Game.StartGame(String mapUID, WorldType type) in OpenHV/engine/OpenRA.Game/Game.cs:line 193
at OpenRA.Network.UnitOrders.ProcessOrder(OrderManager orderManager, World world, Int32 clientId, Order order) in OpenHV/engine/OpenRA.Game/Network/UnitOrders.cs:line 200
at OpenRA.Network.OrderManager.ReceiveImmediateOrders(Int32 clientId, OrderPacket orders) in OpenHV/engine/OpenRA.Game/Network/OrderManager.cs:line 180
at OpenRA.Network.NetworkConnection.OpenRA.Network.IConnection.Receive(OrderManager orderManager) in OpenHV/engine/OpenRA.Game/Network/Connection.cs:line 350
at OpenRA.Sync.<>c__DisplayClass13_0.<RunUnsynced>b__0() in OpenHV/engine/OpenRA.Game/Sync.cs:line 167
at OpenRA.Sync.RunUnsynced[T](Boolean checkSyncHash, World world, Func`1 fn) in OpenHV/engine/OpenRA.Game/Sync.cs:line 203
at OpenRA.Sync.RunUnsynced(World world, Action fn) in OpenHV/engine/OpenRA.Game/Sync.cs:line 168
at OpenRA.Game.InnerLogicTick(OrderManager orderManager) in OpenHV/engine/OpenRA.Game/Game.cs:line 646
at OpenRA.Game.LogicTick() in OpenHV/engine/OpenRA.Game/Game.cs:line 661
at OpenRA.Game.Loop() in OpenHV/engine/OpenRA.Game/Game.cs:line 830
at OpenRA.Game.Run() in OpenHV/engine/OpenRA.Game/Game.cs:line 883
at OpenRA.Game.InitializeAndRun(String[] args) in OpenHV/engine/OpenRA.Game/Game.cs:line 313
at OpenRA.Launcher.Program.Main(String[] args) in OpenHV/engine/OpenRA.Launcher/Program.cs:line 32