OpenHV / OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game

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Ore Smelters cannot be captured once powered off (maybe this happens with other buildings too)

WilliamWeberBerrutti opened this issue · comments

I couldn't identify the condition while playing, but I was unable to capture some powered off Ore Smelters with my Technicians. I attached the replay for evidence (it's near the end when I decided to capture buildings, when attacking the AI player at the North-East).

Ore_Smelter_Capture_Bug_hv-2023-12-02T185510Z.orarep.zip

Should they even be capturable? It makes more sense to disable capturability for this building.

I can't reproduce this. They get captured just fine in my tests.
image

That's strange. I'm also not being able to reproduce on my dev branch. Maybe it was fixed somehow? Maybe this happens only vs AI?