A xstate package for Magick solves abstracting access to Magick nodes
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Is your feature request related to a problem? Please describe.
We want to abstract access to Magick nodes.
Describe the solution you'd like
- Understand how nx package are made and how they work
- Access to store xstate machine as a node variable in the xstate plugin
- Inputs and output in the visual graph flow into the xstate plugin
- (Optional) Integrate with database (Like the events table)
- Integrate with Openai plugin (Function calling) to generate json
Describe alternatives you've considered
- Writing the code in a Python? Javascript plugin
- Writing the code in a Python? Javascript plugin calling xstate
Additional context
Want to enable state machines for use in animation controllers to pick the next animation reaction
Closing #1144 because that was an exploration of the design.