Oneirocom / Magick

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A xstate package for Magick solves abstracting access to Magick nodes

fire opened this issue · comments

Is your feature request related to a problem? Please describe.

We want to abstract access to Magick nodes.

Describe the solution you'd like

  • Understand how nx package are made and how they work
  • Access to store xstate machine as a node variable in the xstate plugin
  • Inputs and output in the visual graph flow into the xstate plugin
  • (Optional) Integrate with database (Like the events table)
  • Integrate with Openai plugin (Function calling) to generate json

Describe alternatives you've considered

  1. Writing the code in a Python? Javascript plugin
  2. Writing the code in a Python? Javascript plugin calling xstate

Additional context

Want to enable state machines for use in animation controllers to pick the next animation reaction

Closing #1144 because that was an exploration of the design.