OGRECave / scape

Scape terrain editor

Home Page:http://www.decarpentier.nl/downloads/ScapeDocs/UserGuide.html

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Include media folder in the project

kPYKx7Ddw4n1aIKZ opened this issue · comments

While I was looking around and searching for a GPU implementation/shader (just out of interest), I noticed that the CMake script in the "Dependencies" folder uses the external zip file ScapeMedia.zip.

I also noticed that this zip file contains some shaders.

Wouldn't it be more useful to include the contents of this file into this project and to manage the files (especially shaders, since they contain a kind of application code) here?