Max Balushkin's starred repositories
MaterialDesignInXamlToolkit
Google's Material Design in XAML & WPF, for C# & VB.Net.
static-analysis
⚙️ A curated list of static analysis (SAST) tools and linters for all programming languages, config files, build tools, and more. The focus is on tools which improve code quality.
UnityCsReference
Unity C# reference source code.
game-programming-patterns
Source repo for the book
referencesource
Source from the Microsoft .NET Reference Source that represent a subset of the .NET Framework
Caliburn.Micro
A small, yet powerful framework, designed for building applications across all XAML platforms. Its strong support for MV* patterns will enable you to build your solution quickly, without the need to sacrifice code quality or testability.
automatic-graph-layout
A set of tools for graph layout and viewing
awesome-monogame
A collection of interesting libraries/tools for Monogame based game projects
consoleframework
Cross-platform toolkit for easy development of TUI applications.
steamworks4j
A thin Java wrapper to access the Steamworks API
naming-language
A generator for naming languages
2d-gamedemo-robodash
Robodash!
MvvmValidation
Lightweight library that helps reduce boilerplate when implementing validation in XAML MVVM applications
math-editor
An equation editor for creating mathematical and scientific documents.
trackerdog
Generic object change tracker for .NET Framework and .NET Standard-compliant platforms like .NET Core and Xamarin!
kitten2d-ashley-extensions
Open sourcing some basic Ashley ECS systems that could be useful across multiple games.
XAMLPagingControl
A control for WPF (and other XAML-based frameworks) to provide paging and sorting for your data!
paper-races-in-classical-linear-logic
wherein I describe deadlock and race-free session types with non-determinism