NianHenNoob's starred repositories

UnityMeshSimplifier

Mesh simplification for Unity.

Language:C#License:MITStargazers:1688Issues:0Issues:0
Language:C#Stargazers:15Issues:0Issues:0

Unity-Basic-Shader

Unity Basic Shader

Language:C#Stargazers:591Issues:0Issues:0

Luban_Unity_GUI

Luban Unity GUI 工具

Language:C#License:MITStargazers:206Issues:0Issues:0

Kino

A collection of custom post processing effects for Unity

Language:C#Stargazers:2038Issues:0Issues:0

remote-jobs

A list of semi to fully remote-friendly companies (jobs) in tech.

Language:JavaScriptLicense:CC0-1.0Stargazers:28484Issues:0Issues:0

ResourceFramework

Unity AssetBundle

Language:C#Stargazers:37Issues:0Issues:0

ecslite

Entity Component System (ECS) for Unity, Godot, MonoGame, .Net Platform

Language:C#License:NOASSERTIONStargazers:397Issues:0Issues:0

awesome-ai-painting

AI绘画资料合集(包含国内外可使用平台、使用教程、参数教程、部署教程、业界新闻等等) Stable diffusion、AnimateDiff、Stable Cascade 、Stable SDXL Turbo

Stargazers:11027Issues:0Issues:0

2.5D_Platformer_Unity_URP

2.5D Platformer | Unity

Language:C#Stargazers:179Issues:0Issues:0

CombatDesigner

A Frame Based Visual Combat System in Unity Game Engine

Language:C#License:MITStargazers:77Issues:0Issues:0

lightjiao.github.io

https://lightjiao.github.io

Language:HTMLStargazers:68Issues:0Issues:0

Scene-View-Picker

Unity extension that lets you assign any Object field by choosing it from the scene view.

Language:C#License:MITStargazers:61Issues:0Issues:0

MonoHook

hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)

Language:C#License:MITStargazers:930Issues:0Issues:0
Language:C#Stargazers:1138Issues:0Issues:0

sakana_Unity

「Sakana!」石蒜模拟器 但是Unity

Language:C#License:MITStargazers:10Issues:0Issues:0

taichi

Productive, portable, and performant GPU programming in Python.

Language:C++License:Apache-2.0Stargazers:25161Issues:0Issues:0

taichi_dem

A minimal DEM simulation demo written in Taichi.

Language:PythonLicense:MITStargazers:36Issues:0Issues:0
Language:PythonLicense:MITStargazers:13Issues:0Issues:0

ActionFlow

基于Unity ECS的节点执行图。可支持状态机执行流程和行为树的执行流程

Language:C#License:MITStargazers:79Issues:0Issues:0

Nino

Definite useful and high performance serialization library for any C# projects, including but not limited to .NET Core apps or Unity/Godot games.

Language:C#License:MITStargazers:433Issues:0Issues:0

ET-Network-Module

从 ET6.0 中精简出来的网络模块(TCP ),可以与 ET Server 通信。

Language:C#License:MITStargazers:76Issues:0Issues:0

Script-Encoding-Converter

unity 编辑器扩展,可以检测代码编码并自动转码到 UTF8 丧心病狂的好用,单文件,你值得拥有. Single file editor extension for converting script encoding from gb2312 to utf8 that you must have.

Language:C#License:MITStargazers:41Issues:0Issues:0

StarForce_HybridCLR

使用 HybridCLR 对 StarForce 实现游戏逻辑热更新。

Language:C#License:MITStargazers:101Issues:0Issues:0

huatuo-fgui-GameFramework-Demo

GameFramework-huatuo-fgui-urp-Demo

Language:C++Stargazers:14Issues:0Issues:0

QFramework_HybridCLR

HybridCLR + QFramework 热更演示

Language:C#License:MITStargazers:20Issues:0Issues:0

jynew

JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.

Language:C#License:NOASSERTIONStargazers:7856Issues:0Issues:0

unity3d_quick_reflection

在unity3D中使用指针进行快速反射

Language:C++License:MITStargazers:105Issues:0Issues:0

SpriteSheetRenderer

Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer

Language:ShaderLabLicense:NOASSERTIONStargazers:375Issues:0Issues:0

CrazyCar

网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。

Language:C#License:MITStargazers:1395Issues:0Issues:0