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Weapon name during a shattering blow is revealed while blind

NetSysFire opened this issue · comments

NetHack/src/uhitm.c

Lines 965 to 966 in c22900f

pline("%s from the force of your blow!",
Yobjnam2(monwep, "shatter"));

Nothing in there accounts for blindness. Yobjnam2 or Yobjnam also do not appear to account for blindness.

Expected behavior:

When blind, replace the weapon name with just "weapon". "(The monster|It)'s weapon shatters from your blow!"

Suggested priority:

Minor. Does not impact gameplay but is just a small oversight.