Nathan Ward (NathanSWard)

NathanSWard

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Location:Denver, CO

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Nathan Ward's starred repositories

linux

Linux kernel source tree

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rust

Empowering everyone to build reliable and efficient software.

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CppCoreGuidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

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bevy

A refreshingly simple data-driven game engine built in Rust

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iced

A cross-platform GUI library for Rust, inspired by Elm

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STL

MSVC's implementation of the C++ Standard Library.

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entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

GameNetworkingResources

A Curated List of Multiplayer Game Network Programming Resources

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range-v3

Range library for C++14/17/20, basis for C++20's std::ranges

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libcudacxx

[ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl

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bevy-cheatbook

Unofficial Reference Book for the Bevy Game Engine

modern-cpp-template

A template for modern C++ projects using CMake, Clang-Format, CI, unit testing and more, with support for downstream inclusion.

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robin-hood-hashing

Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20

Language:C++License:MITStargazers:1470Issues:40Issues:130

STX

C++17 & C++ 20 error-handling and utility extensions.

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Books

富贵必从勤苦得,男儿须读五车书

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rfcs

Suggest changes to Bevy and view accepted designs

sotora

[WIP] showcase game made in the Bevy game engine

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SDL2pp

A modern C++20 wrapper for SDL2

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executors

A proposal for a executor programming model for ISO C++

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