Nathan Ward's repositories
CSCA5028
CSCA-5028 Web app project
flume
A safe and fast multi-producer, multi-consumer channel.
bevy
A refreshingly simple data-driven game engine built in Rust
mime_guess
MIME type guessing of file extensions for Rust.
dev-process-test
TEST-REPO-FOR-DEV-PROCESS
rfcs
Suggest changes to Bevy and view accepted designs
crypto_track
A Client side Rust wrapper around the Kraken Crypto Currency API.
NovaEngine
An ECS based game engine in c++
modern-cpp-template
A template for modern C++ projects using CMake, Clang-Format, CI, unit testing and more, with support for downstream inclusion.
bloom_filter
c++ bloom filter implementation
particle_system
Generic Particle System interface use entt/ and an SDL example implementation.
STL
MSVC's implementation of the C++ Standard Library.
multi_string
A memory efficent, constant string container.
bson-rust
Encoding and decoding support for BSON in Rust
entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
rust_in_cpp
Rust standard library features implemented in C++
cpp_extra
extensions to the c++ standard library (or features in standards not yet implemented in other library vendors)
Synchronization-Library
c++ thread synchronizations tools