Sergey Shevchuk's starred repositories
GraphicsConfigurator
API for managing URP asset parameters, including hacking of parameters that are forbidden to change
VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
deezer-flac-download
A program to freely download Deezer FLAC files.
unity-roslyn-analyzers
Repo created exclusively to realize tests regarding Roslyn Analyzers in the Unity Game Engine.
ZBase.Foundation.PolymorphicStructs
Polymorphism for structs by the help of Source Generator. Based on PhilSA PolymorphicStructs.
ZBase.Foundation.Mvvm
An MVVM framework for Unity that utilizes C# Source Generator for better performance, based on CommunityToolkit.Mvvm
Unity-Dissolve-HDR-Shaders
Shaders made by shader graphs, suitable for URP and HDRP.
unity-utils
A set of single script utils used throughout my projects
FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
dinit-userservd
User instance manager for dinit
dinit-userservd-services
artix services for dinit-userservd
SyscallTables
Windows NT x64 Syscall tables
C_StateMachine
A compact C finite state machine (FSM) implementation that's easy to use on embedded and PC-based systems.
MPMCThreadPool
A flexible, fast, multiple-producer, thread pool
ThreadPool
A fastest, exception-safety and pure C++17 thread pool.
FiniteStateEntropy
New generation entropy codecs : Finite State Entropy and Huff0
libdivsufsort
A lightweight suffix-sorting library