Bad quality in extreme pose face generation
anjith2006 opened this issue · comments
Anjith George commented
Matthew Chan commented
Hi,
Thanks for the comment. This is somewhat expected for the FFHQ (and AFHQ) models. Both of these faces datasets contain almost entirely frontal views (in fact, the majority of FFHQ faces fall within ~30 degree deviation from frontal). For that reason, the +-90 degree views you show here are essentially unseen in training.
For your case specifically, It's hard to diagnose the exact problem from just these images but there's a chance that increasing the near plane could help reduce floaters (but may also possibly cut into the person's face, if increased too much).