NVIDIAGameWorks / RTXGI-DDGI

RTX Global Illumination (RTXGI)

Home Page:https://developer.nvidia.com/rtxgi

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RTXGI in reflections

pidnee opened this issue · comments

commented

The GI seems strange/dark in reflections. I know raytraced reflections have issues with transparent objects too (they go black).

Here is a shot looking at a mirror.

image

Here is how what is being reflected looks.

image

Currently we are fudging all the internal lighting by using emissive hidden objects (as per the documentation) until we can get RTXDI.

image

They can be seen in the reflections also (even though they are hidden objects) which I assume is also a result of the RTXGI not being happy with reflections.

commented

https://github.com/NVIDIAGameWorks/RTXGI/issues/27

I just saw this. I guess its a long way off still :(

Correct, RTXGI in reflections is not currently supported. Stay tuned.