NVIDIA / warp

A Python framework for high performance GPU simulation and graphics

Home Page:https://nvidia.github.io/warp/

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Self-collision in cloth simulation

kkaracam opened this issue · comments

Hello,

I have been experimenting with some simple cloth simulations. I wish to enable self-collision during a simulation but cannot seem to find any information related to the subject. So I wanted to ask:

  1. Does Warp support self-collision for cloth?
  2. If so, how can I enable/disable it?

Hi @kkaracam, the solvers shipped with Warp currently don't implement self-collision for cloth, apologies. This feature will likely make its way in the future but this is not a priority at the moment. Some have rolled their own solvers in Warp to implement the features they needed, so maybe that's something you could experiment with if you'd like to?

Hi @christophercrouzet, thank you for your response. I'll consider my options accordingly.