matte material working incorrectly
UX3D-haertl opened this issue · comments
- alphaMode and alphaCutoff do not work
- Since the default value of alphaMode is opaque, opacity should be ignored by default, but it is not.
- On the other hand, alpha-blending is disabled if alphaMode is set to e.g. blend
All alpha blending modes simply were not implemented until now -- just added it to next_release
.