NVIDIA / VisRTX

NVIDIA OptiX based implementation of ANARI

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pathtracer renderer subtype produces same image as debug subtype

griffin28 opened this issue · comments

There may be a copy/paste error with the pathtracer renderer subtype. It renders the same image as the debug renderer subtype. The rest of the renderer subtypes work as expected.

This is what the rendering should look like (raycast):
screenshot2

Here's what selecting the pathtracer subtype produces:
screenshot1

Great catch, the json definition for the renderers incorrectly had pathtracer in it. Fixed now on the next_release branch, thanks!