NVIDIA / MatX

An efficient C++17 GPU numerical computing library with Python-like syntax

Home Page:https://nvidia.github.io/MatX

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[BUG] Renamed `rmax`/`rmin`

cliffburdick opened this issue · comments

rmax and rmin were named that way to differentiate them from element-wise min/max. We should instead have one type and differentiate by overloads.