N64Recomp / N64Recomp

Tool to statically recompile N64 games into native executables

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Centralized list of recompiled games/projects

RyanEwen opened this issue · comments

It would be really great to have a centralized list of known recomp projects and their authors. Maybe a section can be added to the README with this?

I am so excited about recomps but have no idea where I should go to find out about other (working) projects. I worry that search engines could lead people into piracy-themed forums and topics that aren't quite 'above board' for lists which may not end up being maintained.

I think this already exists in a couple of places. Biggest one that ive seen is this list: https://github.com/command-tab/awesome-n64-development?tab=readme-ov-file#game-decompilation

Thanks for the link @michaelachrisco !

I still think it would be great to have a list within this repo as well - specifically listing projects based on N64Recomp in particular. Doesn't mean others can't have their own lists or include the same list within other lists of larger scope, etc.

My suggestion: Make a PR and see what people think. Or added to a wiki on the repo (Ive see that before).

I'm interested in static recompilation in general and I would rejoice a list about tested/researched possibilities aswell. For example demakes like Portal64 are interesting to me in combination with compiling it onto e.g. old Raspberry Pi's to turn them into a mini console (ARM 32bit and newer 64bit targets).

Thanks for the link @michaelachrisco !

I still think it would be great to have a list within this repo as well - specifically listing projects based on N64Recomp in particular. Doesn't mean others can't have their own lists or include the same list within other lists of larger scope, etc.

As the main contributor to the aforementioned list, I can inform you that my PR for the inclusion of these game-specific projects was ultimately rejected.

@Extloga Might be time to make your own or add it to this repo. Thanks for trying!

I agree, also is there a recomp for Mario 64? The 60 FPS patch on SM64EX PC port only allows up to 60 FPS unless I tried to modify the patch to go up to 165 in my case, which I might try later. But this seems better, seems like it just interpolates the frames at a rendering level instead of trying to hack the game logic to not freak out

Right now there's no need for a list since Zelda 64: Recompiled is the only finished public static recompilation, but I think a list makes sense once other projects start to release.

I also do understand command tab not wanting to include them on n64.dev, since that's primarily focused on developing for the N64. Decompilation projects are listed on it since they're a great reference for how to write code to run on the N64, but port projects based on decompilations aren't listed for the same reason static recompilations don't necessarily fit.

Once more recompilations release, I may make a GitHub wiki with links to all of them if somebody else hasn't curated a list already.