[Suggestion]: Swift Implementation of Legendary
IsaacMarovitz opened this issue · comments
The bulk of the codebase here is dedicated to parsing/handling the connection between Mythic and Legendary CLI. This connection would be unnecessary if Legendary was removed as a dependency and its functionality were implemented in Swift.
This is true and has always been a vision from the start, however, legendary is a very extensive and stable implementation of epic games launcher functionality. To replicate this would require a lot of time, effort, and even more code to implement than just parsing legendary.
For this reason, this is a consideration but an extremely unlikely one to be implemented as of now.