Mutagen-Modding / Mutagen

A .NET library for analyzing, creating, and manipulating Bethesda mods

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Modifying Static's LODs causes corruption

Noggog opened this issue · comments

Lods are saved in a weird format where the path is saved, but then "spacing" bytes are put after to make the overall set of bytes a consistent length.

If an existing static is read in, and the path changed to one of a different length, the system keeps the same amount of fluff bytes, which essentially corrupts the record