MothCocoon / FlowGraph

Design-agnostic node system for scripting game’s flow in Unreal Engine

Home Page:https://discord.gg/Xmtr6GhbmW

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Add change discription backround color as option to the overidable functions

Vi-So opened this issue · comments

Could be really usefull to make it go red if we warn the user for an empty class for example.
If not to much of a hassle :P

Tip

Actually, error coloring might be quite useful :)

Right! Thats what i wanna do with it haha.
But maybe you got some better idea's how to error color nodes ;)
(Maybe something with the entire node just like when you change a pin name its red aswell,
Really sticks out in the graph)

Hey @Vi-So this finally got implemented, you can add coloring logic within GetStatusBackgroundColor :)