MothCocoon / FlowGraph

Design-agnostic node system for scripting game’s flow in Unreal Engine

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Set up automated tests

MothDoctor opened this issue · comments

The goal is to test stability every single night.

  • Compilation of every single branch - from UE 4.22 to UE 4.26.
  • Add -disableunity to the BuildCookRun command line and run cooking nightly.
  • Clang compilation on Windows? At least using set strict conformance mode in the automation project?