original break down
Mirv opened this issue · comments
Steps I'm working
- mysql workbench & perm db service going
- working extdb3 in eden / debug from play senario
- dedicated arma3server setup process & params
- extdb3 works with arma3server dedicated on my test machine
- create table to hold username / steam uid
- serverInit SQF file needs to call checks for if mod > extension > db > all working/auth'd/etc
- also needs check for table in question existing before insert - maybe in that script file & not init?
- sql query to get extdb3 working to insert username / steam uid to mysql via extdb3
- perhaps examine some of the python SQF proofer's or linq/c++ tools used by the Anti dev team
Checkpoint: test on hosting service
- adjust db pwd file
- drop the dll's in root folder
- basic schema steamuid/playername/k/d/a for now
- find the arma3 hook for the k/d/a scoreboard stuff if going lazy route
- figure out even hook object hierarchy so we don't need to hard patch into every mission type out there
- write an insert query to send that information
Checkpoint: wrap it in an official mod
- look up steps to do so
- read on mod security
- run sqf profiler
- hit the publish mod button
Checkpoint: ready for some visible results to the real world
- copy logs from sql db & host as a static html file
- decide if php / rails / nodejs is the webserver
- figure out if the hosthavoc is seemless or treats game into web services as their own security concerns
- learn circle ci - since I guess we have it??
- check back with visual team for anything they came up with