Mihail Ilinov's starred repositories
hydrated_bloc
An extension to the bloc state management library which automatically persists and restores bloc states.
blocFromZeroToHero
This repo contains the code I wrote in my BLoC - From Zero to Hero Tutorial Series on my Flutterly - YouTube Channel
flutter_roadmap
Highly Subjective Roadmap to Flutter Development
flutter-roadmap
Roadmap for Flutter developers in 2020
ParrelSync
(Unity3D) Test multiplayer without building
unity-jar-resolver
Unity plugin which resolves Android & iOS dependencies and performs version management
general-unity-utilities
A collection of general Unity code that I reuse from a project to another.
uiframework
The deVoid UI Framework for Unity
Unity-Style-Guide
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
Unity-Programming-Patterns
Implementations of programming design patterns in Unity with examples in C# when to use them.
IocPerformance
Performance comparison of .NET IoC containers
LINQ-to-GameObject-for-Unity
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
2.5D_Platformer_Unity_URP
2.5D Platformer | Unity
NaughtyAttributes
Attribute Extensions for Unity
unity-good-practices
Good ideas for Unity3D development, by Futurice developers. http://www.futurice.com
open-project-1
Unity Open Project #1: Chop Chop
unity3d-reorderable-list
List control for Unity allowing editor developers to add reorderable list controls to their GUIs.
Game-Mechanics-Quest
Game Mechanics quest where we take a deep dive into famous Game mechanics and try to code them out using Unity.
Celeste-Movement
Recreating the movement and feel from Celeste
spacepuppy-unity-framework-3.0
A framework of various tools to facilitate making games in Unity2017
net.peeweek.gameplay-ingredients
Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
BoatAttack
Demo Project using the Universal RP from Unity3D