MiSTer-devel / S32X_MiSTer

Sega 32X implementation for MiSTer

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32X Core - "X-Men Prototype" - Glitchy textures

rodrigomolinsky opened this issue · comments

For reference, here is how the game should look like:

https://www.youtube.com/watch?v=uQNaRTxDWQU

But the perspective of the textures from the walls and platforms are not corrected, they are flat.
I recorded some videos to illustrate (I'm sorry about my camera work):

Level.1.MOV
Iceman.Level.MOV

Seems fixed in #45.
Please try the attached rbf if you want

commented

This can be closed