Ray tracers grafic issues starting stage two
hardyhell opened this issue · comments
Hy.
Ray tracers is having texture holes on the track and wrong displayed text like when you end or start a race.
Hi, what holes? Post some picture , video or post a save state. Flickering and fading of ambient textures in this game also occurs on real hardware. Are you using the default settings?
JAP. USA or EUR game version ?
Will try to take pics tonight. Played USA version I guess. Think I have enabled something that smoothed the textures. Because they did not look as shitty as on the real ps1. I played mister on a crt
As you can see above two people have checked your
issue and the game works fine, it works just like on real hardware. Why don't you write what settings you are using, what version of the core? etc. Please check your setup first.
Psx v230114
Please tell me which settings you want to know. There are a ton of
I don't need your settings, just make sure you use the default settings, don't use turbo and other hacks.
Are you using bin/cue or chd? do you have the game from a good verified source?
So you've found the cause of your problem, (great!) it's not a bug in the core, speed hack is an UNSAFE option, so it doesn't have to work with every game ( and it won't ) , before reporting a bug you should always check the game with default settings. Otherwise there is no point in reporting it.
Please close the issue.
And here is video,
Core 20230114, Ray Tracers USA , all settings default,
Verifed redump, bin/cue format
Looks fine for you indeed. Will test again tonight
sorry had to delete that, no copyrighted content (or places to find it) please.
Oh sorry about that. That was not my intention.
Played the game all the way from start to final stage. No errors seen with default setting from start of the game. Sorry about the wrong bug then. Seems to be connected to cd speed option. Thanks
Thanks for the info and good that it works for you!
Greetings!
Thanks for the support.
best wishes
Bernhard