Do a Default / Zeroable audit pass
MaulingMonkey opened this issue · comments
Note: structs containing e.g. abistr refs cannot be Pod/Zeroable (most of d3d11shader.h descs)
Thin DirectX wrappers for Rust.
MaulingMonkey opened this issue · comments
Note: structs containing e.g. abistr refs cannot be Pod/Zeroable (most of d3d11shader.h descs)