MacDada / DnWiFiDoorLock

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DnApp


Home automation project(s) with ESP8266 microcontroller

Project ideas that are currently work in progress:

  • a door lock
  • a furnace (central heating) controller

Big thanks!

Thank you for all the help that I received on Better C++ Discord server!

  • 00001H#8295
  • alex88#9252
  • Alvin121#2883
  • Arno#7285
  • Doctor Bazooka#2461
  • Droid33#7264
  • DXPower#0133
  • Felix#6325
  • Fluffles#6709
  • Jérôme#1807
  • Kev#3440
  • Pickleas Cage#4209
  • SlyBach#4412
  • The Dreams Wind#1949

Thank you for all the help that I received on PlatformIO Community forum!


A few notes

  • Building environments:
    • nodemcu to upload to NodeMCU DevKit 1.0,
    • nodemcu_ota for WiFi uploads
    • native to run unit tests for pure C++,
    • native_arduino to run unit tests with Arduino framework mocked.
  • In general, pio run builds src dir, while pio test builds test dir.
  • rm -rf .pio – a quick way to get rid of the PIO's generated files.
  • pio init --ide clion

Building, uploading, running, monitoring

  • pio run -e nodemcu and pio run -e native both build src directory, but with a given environment config.

  • pio run -t upload builds and uploads to the board.

  • pio run -t monitor – serial monitor (over USB cable)

  • pio run -t upload -t monitor – upload and monitor combined

    When serial monitor is active, the code cannot be uploaded!

    That is why we need to combine this into one command, instead of having the monitor always in the background.

  • pio run -e native builds native (desktop / command line) env.

  • pio run -e native -t exec builds and runs the native "app".


Unit Tests

  • pio test -e native builds and runs tests in test/native/ directory.

  • pio test -e nodemcu basically does nothing, as it would build tests do deploy on the embedded device.

  • TDD workflow: watches for file changes and runs test(s) immediately, in a continuous loop.

    • ./scripts/tdd.sh native/Foo/test_Foo – pass path to the test as the first argument.
    • It is best to configure External Tools and Keymap in Clion to run scripts/tdd.sh.
    • See more info inside the file.

Code quality

pio check


To Do

  • door lock open/close by website
  • automatically reconnects to Wi-Fi after lost connection
  • indicates lost Wi-Fi connection by blinking led
  • physical buttons to open/close
  • servo cutoff power circuit for energy saving

    Use one pin with the servo library to control the position and use another the other pin with a MOSFET (/(npn switching) transistor (like 2N4401) / relay) (or other higher current driver) to turn the power to each servo on and off as you need to.

  • door lock should work without Wi-Fi (i.e. being closed by default)
  • configure pio check so it does not analyse external libraries https://docs.platformio.org/en/latest/core/userguide/cmd_check.html
  • serial monitor output colors
  • To be used eventually? std::unordered_map<key type, value type>
  • Configure GH Workflows CI
  • configure simulator(s)
  • update and test fix

Ideas

  • NodeMCU has 2 built–in LEDs -> I'm only using one for now, maybe I could use both.
  • LED brightness can be regulated with analogWrite, instead of just turning it on with digitalWrite
    • PWM must be supported on the PIN
    • For the loop indicator, I could use a soft heartbeat blinking, while using hard–bright blinking for error indication.
    • Must remember: digitalRead and analogRead give "wrong" results after analogWrite – if I want to track the state, I have to do it with a code var.

Will NOT do (non–goals)

Most of the stuff, that could be done, takes precious resources: time and hardware.

This project's focus is on learning and experimenting. It is more important to me that I learn stuff doing it, than that I achieve some incredible, polished result.

Another thing is that microcontroller hardware is very limited. There is always a tradeoff between memory and speed. AND code quality.

  • Super pretty web design
    • It is not a commercial project, that I'd want to advertise as having a shiny interface.
    • It has to work and be easy to use, not necessarily be pretty.
    • To spend more time on the looks, means to spend less time on the workings.
  • Support for old web browsers
    • I don't use old web browsers, you shouldn't either (security reasons for starters).
  • Support for disabled Javascript
    • It would be nice to have, but it would de facto mean doing and testing yet another UI, that I would not actually use, after all.
  • Support for microcontroller boards I don't have or plan to use.
  • i18n – English only (and maybe Polish)

Code style, conventions, decisions

  • 4 spaces for indents
  • Better have more lines, but keep them short
  • What can be tested (and I know how), shall be tested (I mean automated testing ofc)
  • OOP, SOLID
  • explicit constructors (almost?) everywhere
  • Always using {} for initialization, not ()
  • Marking classes as final, unless I actually need to extend over them
  • One class definition per file
    • With the exception for internal, NOT reusable classes: so class in a class is allowed.
  • Header files only, where possible
    • .h are enough most of the time to what I do.
    • Potential slower compilation does not bother me (it is still quick enough).
    • It sucks to maintain two files (.h and .cpp) for each class I make.
    • Readability is not a problem when you keep your classes short, and doing one thing only, as required by SRP.
  • Using PROGMEM everywhere I can (keeping strings in Flash, instead of RAM)
    • Everywhere I can, meaning the Arduino–related code, skipping for generic C++ code
    • F macro is not needed, PSTR() macro is enough.
      • Even for the code that is not Flash storage aware.
        • At least on ESP-8266 it works.
        • If I'd ever want to make it compatible with the "real" Arduinos, therefore having Harvard architecture, where instructions and data are separate, the code would have to be strongly redesigned anyway.
        • There are a few places that PSTR() does not work, hence using F() or nothing.
          • They have a todo to find out why it does not work.
          • ArduinoJson lib crashes on PSTR(), but works with F().
  • A space between closure's context and body:
    auto closure = [] () {};
  • A comment, explaining why the header is being included, when it isn't obvious from the header's name:
    #include <memory> // std::make_unique
  • ArduinoJson
    • StaticJsonDocument when recommended (<1KB and "predictable") -> with version 6 I'm forced to hardcode/calculate the size anyway, so DynamicJsonDocument does not really ease the usage
    • It crashes on PSTR(), so using the "proper" F() instead -> todo: maybe I should get rid of it anyway? just use CStrings?
    • Serialization error handling policy: checking for overflow (jsonDocument.overflowed())
  • const methods vs mutable
  • AAA: Almost Always Auto
  • Integer types
    • Prefer the (size) explicit options (like uint8_t), over the unspecified (like int).
    • Use Arduino specific types (like byte) only for code directly dealing with such requirements from the Arduino framework.
    • Watch out for sizes on different platforms!
      • Can be tested in this way:
        // compiles in the `nodemcu` env, does not on _(my)_ `native` env
        static_assert(sizeof(unsigned long) == sizeof(uint32_t));
      • byte / unsigned byte:
        • nodemcu: int8_t / uint8_t (-128127 / 0255)
        • native: ~
      • short / unsigned short:
        • nodemcu: int16_t / uint16_t (-32,76832,767 / 065,535)
        • native: int16_t / uint16_t (-32,76832,767 / 065,535)
      • int / unsigned int:
        • nodemcu: int32_t / uint32_t (-2,147,483,6482,147,483,647 / 04,294,967,295)
        • native: int32_t / uint32_t (-2,147,483,6482,147,483,647 / 04,294,967,295)
      • long / unsigned long:
        • nodemcu: int32_t / uint32_t (-2,147,483,6482,147,483,647 / 04,294,967,295)
        • native: int64_t / uint64_t (large^^)
  • // todo:[2137] Description of what is to be done – the number is for easier grep, when the same kind of issue appears in multiple places.
  • static_cast to void when function arguments are not being used. I know of 3 possible solutions:
    • A.) static_cast<void>(unusedParameter); – the preferred C++ way, that we're doing,
    • B.) (void) unusedParameter; – the "old" C–style casting, but A.) is more precise,
    • C.) remove unusedParameter var from the function arguments – but keeping the name better explains what it represents.

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