[BUG] `onOtherActorDeath` should be hookLeaves
LordMidas opened this issue · comments
LordMidas commented
Versions
- Game: [e.g. 1.5.0.13]
- MSU: [e.g. 1.2.2]
Describe the bug
onOtherActorDeath
event is currently called via a hook on actor.nut
. This leads to issues where when a goblin_wolfrider
dies and spawns a wolf corpse, it doesn't call the base onDeath
function and therefore the event doesn't run.
This event should be called via a hookLeaves
type hook.
Alexander Schepanovski commented
I wonder if this is causing bugs for me. I.e. a goblin or wolf not inheriting a quirk after unmounting in Standout Enemies.
Enduriel commented
We can do this in a 1.3.X release so not a priority right now but yes something it'd be good to get to.