ability_building not leveled up
Septica opened this issue · comments
I suspect that this was not intended. Seems like u forgot to level up ability_building
. This make the modifier_building
which gives magic immunity, root, deniability, low attack priority, and no collision not applied
oops
Not even sure why I am not applying modifier_building directly. Will make a lua modifier for it and apply it directly (changing the detection of buildings to unit:HasModifier("modifier_building")
)