No Sound Support
MIfeanyi opened this issue · comments
Michael Redford commented
API
function playMusic() function stopMusic() function playSfx() function stopSfx()
Purpose
This is to control how music and sfx is handled. To avoid high RAM usage music will be streamed and sfx will be loaded.
Michael Redford commented
The sound module has it's own queue that is called and tracked by the cut-scene. No need for playSFX / stopSFX due to the fact that reducing ram usage is done entirely during load times & have no difference when used.