MIfeanyi / 1GAM

repo for my 1gam stuff

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No Sound Support

MIfeanyi opened this issue · comments

API

function playMusic() function stopMusic() function playSfx() function stopSfx()

Purpose

This is to control how music and sfx is handled. To avoid high RAM usage music will be streamed and sfx will be loaded.

The sound module has it's own queue that is called and tracked by the cut-scene. No need for playSFX / stopSFX due to the fact that reducing ram usage is done entirely during load times & have no difference when used.