M-HT / SR

A project to statically recompile following games to create Windows or Linux (x86 or arm) versions of the games - Albion, X-Com: UFO Defense (UFO: Enemy Unknown), X-Com: Terror from the Deep, Warcraft: Orcs & Humans, Septerra Core: Legacy of the Creator, Battle Isle 3: Shadow of the Emperor

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Question: How to get music playing in Albion?

jtrees opened this issue · comments

I have compiled the wildmidi plugins and put both midi-wildmidi.so and midiA-wildmidi.so in the same directory as the SR-Main executable. I have also set Audio_MIDI_Subsystem=wildmidi in Albion.cfg.

When I execute the game I get sound effects but no music. What am I missing?

commented

Music is described in midi-plugins and in readme (Music section).

In case of WildMIDI, you're missing GUS patches. Quoting from the readme:
GUS patches can be installed anywhere, but the file timidity.cfg must be either in the game's directory or in /etc/timidity/timidity.cfg
EawPats is a good sounding set of patches.