LumaPictures / maya-to-hydra

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Allowing per instance material assignments

sirpalee opened this issue · comments

At the moment all the instances are using the master node's assignment, and Maya supports a finer grain of control over material assignments.

Based on some notes from Pixar, we need to stop returning materials for the main rprim inserted and return per instance assignments instead. Assigning multiple materials to each instance is not supported by Hydra.

Planned after #28