LostArtefacts / TR-Rando

Tomb Raider Game Randomizer

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Various pickup problems

lahm86 opened this issue · comments

Some pickup/item issues in V1.8.1:

  • Similar to enemy drops, one-item limit should set the unobtainable_pickup count in the gameflow to avoid confusion when checking the statistics.
  • When skidoo drivers are converted to pickups (to reduce savegame usage) sometimes the items are unreachable despite being floored.
  • If randomizing secret rewards, but not secrets in TR1, extra reward items are placed in non-existent reward rooms.
  • A particular secret in Bartoli's Hideout can become unreachable after blowing up the final area.
  • If Dragon's Lair has an additional door before the arena, pickup items on the neighbouring tiles (which become walls) are no longer reachable.