Units get stuck on pillars
Loobinex opened this issue · comments
In r1874 units get stuck on pillars. This was not yet the case in r1863, so it's a bug introduced on the unofficial branch.
To reproduce:
- Build a 3x3 temple
- Let some ghost pray on it
- Frameskip or wait, quite soon the ghosts will stop moving. (The bug is not limited to ghosts/flying units/temples.)
Reported here. Save game here: fx1g0005.zip
If I were to guess where it went wrong, I'd say it's the line of sight change that causes units to not see the pillars.
@spartahawk narrowed this bug down to coming from commit f65d89f