Locxion / NanoTwitchLeafs

Nanotwitchleafs was originaly build to let your Twitch Chat play with your Nanoleaf Lights with simple Chat Commands. First Commit made 09.01.2019 it evolved in a Connection between Twitch and the real World.

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Streamlabs Websocket returns Auth Error

Locxion opened this issue · comments

Reported by Louisld in Discord
2023-10-28 13:48:27,886 [8] INFO NanoTwitchLeafs.Controller.StreamlabsController - Connected to Streamlabs Socket 2023-10-28 13:48:27,886 [1] ERROR NanoTwitchLeafs.Controller.StreamlabsController - Try to connect to Streamlabs Socket failed System.InvalidOperationException: Socket.IO returns error: Authentication error at H.Socket.IO.SocketIoClient.<ConnectAsync>d__25.MoveNext() in /_/src/libs/H.Socket.IO/SocketIoClient.cs:line 268 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at NanoTwitchLeafs.Controller.StreamlabsController.<ConnectSocket>d__23.MoveNext() in D:\a\NanoTwitchLeafs\NanoTwitchLeafs\Controller\StreamLabsController.cs:line 286 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at NanoTwitchLeafs.Controller.StreamlabsController.<ConnectSocket>d__22.MoveNext() in D:\a\NanoTwitchLeafs\NanoTwitchLeafs\Controller\StreamLabsController.cs:line 274 2023-10-28 13:48:28,225 [1] INFO NanoTwitchLeafs.Windows.MainWindow - Auto Connect disabled cause of Terminating Exception 2023-10-28 13:48:33,160 [1] ERROR NanoTwitchLeafs.Windows.MainWindow - Exception terminated Program: True 2023-10-28 13:48:33,160 [1] ERROR NanoTwitchLeafs.Windows.MainWindow - System.InvalidOperationException: Socket.IO returns error: Authentication error at H.Socket.IO.SocketIoClient.<ConnectAsync>d__25.MoveNext() in /_/src/libs/H.Socket.IO/SocketIoClient.cs:line 268 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at NanoTwitchLeafs.Controller.StreamlabsController.<ConnectSocket>d__23.MoveNext() in D:\a\NanoTwitchLeafs\NanoTwitchLeafs\Controller\StreamLabsController.cs:line 286 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at NanoTwitchLeafs.Controller.StreamlabsController.<ConnectSocket>d__22.MoveNext() in D:\a\NanoTwitchLeafs\NanoTwitchLeafs\Controller\StreamLabsController.cs:line 279 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at NanoTwitchLeafs.App.Main()